<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>INFO on Andrey's Notes on Everything</title><link>https://blog.dmitriev.de/tags/info/</link><description>Recent content in INFO on Andrey's Notes on Everything</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Sat, 04 Jul 2026 07:54:13 +0200</lastBuildDate><atom:link href="https://blog.dmitriev.de/tags/info/index.xml" rel="self" type="application/rss+xml"/><item><title>Actual List of Rust Targets</title><link>https://blog.dmitriev.de/rust/0021-targets/</link><pubDate>Sat, 04 Jul 2026 00:00:00 +0000</pubDate><guid>https://blog.dmitriev.de/rust/0021-targets/</guid><description>&lt;p&gt;Rust’s cross-compilation story is one of its biggest strengths. Whether you’re building for embedded devices, mobile platforms, game consoles, or cloud environments, Rust provides a wide range of targets that define how your code is compiled and what platform it runs on.&lt;/p&gt;
&lt;p&gt;This post collects the actual list of targets available on my system, along with quick instructions on how to list, install, and remove toolchains using rustup.&lt;/p&gt;</description></item></channel></rss>